Oculus, the manufacturer of glasses and virtual reality technology that Facebook acquired in 2014, continues unstoppably making developments that one day closer than we think will be integrated into the social network, predictably, but also beyond the platform.

Oculus has developed the new Rift S in collaboration with Lenovo

Within this strategy, the company has just presented at the Games Developer Conference its new innovation in terms of hardware: a new version of its virtual reality headset that will replace the original Rift, improving it in different aspects such as screen resolution.

The new Oculus Rift S, which has been developed in collaboration with Lenovo – a company that already owns interesting mixed virtual reality glasses that we already discussed at TreceBits – also has improved optics that offer higher image quality and pixel density. Also outstanding is its Passthrough + capability, which offers the ability to see the real world around the user without removing the viewfinder.

But it's not the only eye-catching new addition to the new Oculus Rift S. Also notable is the new Oculus Insight , which allows you to track the scale of the room and track from the inside out. This means that it is enough to use the helmet to have an immersive experience in closed environments and it is no longer necessary, as before, to place external sensors to calculate the dimensions of the room to scale and make measurements in real time.

To do this, Oculus Insight uses machine vision algorithms and five sensors that maximize tracking volume. Thanks to them, it captures, tracks and navigates physical spaces in real time.

The new Oculus Rift S will hit stores in the coming months, always before summer as promised by the Facebook-owned company. It will cost 449 and can be used, among other things, as an immersive experience with video games. It can be connected to a PC and includes a plug to use headphones.